
Wahaha! Need to play the following games for my electronic gaming module:
Retro & Casual Games:
Pong
Space Invaders
Donkey Kong
Pac-Man
Super Mario Bros
Street Fighter 2
Tetris
Diner Dash
Bejeweled 2
Geometry Wars (a clone called Grid Wars)
And some more game demos, one from each genre:
First-person shooter:
Halo
Racing game:
GTR FIA Racing
Sports game:
FIFA 06
Role-play game:
Baldur's Gate 2
Strategy game:
Age of Mythology
Of course the main objective is not to just play, but to think of some questions as we play, like:
What are the elements that make this game fun?
What does not work well?
Is this only my subjective taste or a general issue?
Who is the target audience?
What might be potential other options and what are the pros and cons?
Which technological game systems are included?
What do other games do differently?
Alrighty, looks like i got quite alot of gaming to do this weekend. (Ya its weekend for me already, thurs and fri no class, super long weekend woah!)
Happy gaming!! Heh.
Phew, they clarified the s/u policy liao:
CS/CU grades will be awarded for IA and VIP. These CS/CU grades for IA and VIP are over and on top of the 12 MCs of S/U.
S/U grades (NOT CS/CU) will be awarded for other enhancement programs i.e. TIP, Innovation program, UROP, IWP.
These S/U grades for TIP, Innovation program, UROP, IWP will be part of the 12 MCs of S/U.
So there.

EE3001: Technology Assessment
EE2007: Microprocessor system
EE3408: Integrated Analog Design
EE3101: Digital Signal Processing
EE3702: Electronic Gaming
Analog electronics was taken out due to the unfriendly exam date which happens to be on the same day as EE3408. EE3408 was chosen over 3407 as it is a pre-req for an ic design module, EE4410, which i wana take. EE4410, ic and system design, a 8mc module which covers over 2 sem, is a project module where students will design an integrated CMOS mixed signal system, fabricate it onto a chip as well as the testing of the chips. However, this module is quite hard to get. It's by registration and has a quota of 30 or so, priority given to those with ic design sponsorship and/or ic design fyp. So yup, it’s going to be competitive. Argh nvm, i've digressed.
Ahh, the timetable, it seems that i've managed to squeeze a free day on friday. But its probably not going to be free most of the time due to the heavy project workload in most of the modules i am taking. Now lets see, 4 out of 5 is going to have projects. EE3001 (100%), EE3408 (30%), EE2007 (50%), EE3702 (50%). Well well, do i need to say more? lol
Oh btw, i saw this in the ECE3 welcome tea presentation slides:
MCs earned under IA (EG3601) will NOT be counted within the 12 MCS allowed under S/U Option (i.e. additional 12 MCs of S/U allowed) while CS/CU MCs earned under other EP modules, namely VIP, UROP, TIP, IP and IWP will be counted within the 12 S/U MCs option.
Can someone verify this? Omg, first they create a new cs/cu system and i believe its so that the enhancement programs (like VIP) will not be counted towards the 12 s/u points so as to encourage us to do them. Now, they wana make it count towards the 12 s/u points and try to screw us up issit? Sheesh. Wtf..